PikaStat → Screamtail
Screamtail PvP IV ranks in Pokémon GO
Which IVs make the best Screamtail for PvP, league by league — ranked by stat product, the way rankings are calculated in Pokémon GO.
Great League
The best spread is 0/15/15 at level 23.5 — 1500 CP. Anything close to it is worth keeping; the table holds the top 10.
| Rank | Attack / Defense / HP | Level | CP | Of the best |
|---|---|---|---|---|
| 1 | 0/15/15 | 23.5 | 1500 | 100% |
| 2 | 0/14/15 | 23.5 | 1497 | 99.6% |
| 3 | 0/15/14 | 23.5 | 1497 | 99.42% |
| 4 | 0/13/15 | 23.5 | 1494 | 99.2% |
| 5 | 1/14/12 | 23.5 | 1499 | 99.15% |
| 6 | 1/11/15 | 23.5 | 1498 | 99.1% |
| 7 | 0/14/14 | 23.5 | 1494 | 99.02% |
| 8 | 1/15/11 | 23.5 | 1499 | 98.96% |
| 9 | 1/15/10 | 23.5 | 1496 | 98.96% |
| 10 | 0/13/6 | 24 | 1499 | 98.95% |
Ultra League
The best spread is 0/15/15 at level 49 — 2495 CP. Anything close to it is worth keeping; the table holds the top 10.
| Rank | Attack / Defense / HP | Level | CP | Of the best |
|---|---|---|---|---|
| 1 | 0/15/15 | 49 | 2495 | 100% |
| 2 | 0/13/15 | 49.5 | 2500 | 99.79% |
| 3 | 0/13/14 | 49.5 | 2496 | 99.79% |
| 4 | 0/14/13 | 49.5 | 2496 | 99.74% |
| 5 | 0/15/12 | 49.5 | 2496 | 99.69% |
| 6 | 1/15/15 | 48.5 | 2498 | 99.67% |
| 7 | 0/10/15 | 50 | 2500 | 99.62% |
| 8 | 0/14/15 | 49 | 2490 | 99.6% |
| 9 | 0/11/14 | 50 | 2500 | 99.58% |
| 10 | 0/15/14 | 49 | 2491 | 99.55% |
Little Cup
The best spread is 0/14/13 at level 8 — 500 CP. Anything close to it is worth keeping; the table holds the top 10.
| Rank | Attack / Defense / HP | Level | CP | Of the best |
|---|---|---|---|---|
| 1 | 0/14/13 | 8 | 500 | 100% |
| 2 | 0/13/14 | 8 | 500 | 99.6% |
| 3 | 0/13/13 | 8 | 499 | 99.6% |
| 4 | 0/15/12 | 8 | 500 | 99.39% |
| 5 | 0/15/11 | 8 | 499 | 99.39% |
| 6 | 0/12/15 | 8 | 500 | 99.19% |
| 7 | 0/12/14 | 8 | 499 | 99.19% |
| 8 | 0/12/13 | 8 | 498 | 99.19% |
| 9 | 1/10/13 | 8 | 500 | 99.09% |
| 10 | 1/15/8 | 8 | 500 | 99.08% |
Ranks come from every one of the 4096 IV combinations, each taken to the highest level its league allows, and sorted by stat product. Numbers refresh whenever the Pokédex does.