PikaStat → Coalossal
Coalossal PvP IV ranks in Pokémon GO
Which IVs make the best Coalossal for PvP, league by league — ranked by stat product, the way rankings are calculated in Pokémon GO.
Great League
The best spread is 1/15/14 at level 24.5 — 1500 CP. Anything close to it is worth keeping; the table holds the top 10.
| Rank | Attack / Defense / HP | Level | CP | Of the best |
|---|---|---|---|---|
| 1 | 1/15/14 | 24.5 | 1500 | 100% |
| 2 | 0/10/13 | 25 | 1500 | 99.55% |
| 3 | 0/15/7 | 25 | 1500 | 99.55% |
| 4 | 1/14/15 | 24.5 | 1500 | 99.53% |
| 5 | 1/14/14 | 24.5 | 1497 | 99.53% |
| 6 | 0/11/12 | 25 | 1500 | 99.44% |
| 7 | 1/15/13 | 24.5 | 1497 | 99.41% |
| 8 | 0/12/10 | 25 | 1498 | 99.33% |
| 9 | 0/15/15 | 24.5 | 1493 | 99.32% |
| 10 | 0/15/14 | 24.5 | 1490 | 99.32% |
Ultra League
The best spread is 3/15/15 at level 51 — 2490 CP. Anything close to it is worth keeping; the table holds the top 10.
| Rank | Attack / Defense / HP | Level | CP | Of the best |
|---|---|---|---|---|
| 1 | 3/15/15 | 51 | 2490 | 100% |
| 2 | 4/15/13 | 51 | 2497 | 99.74% |
| 3 | 4/14/14 | 51 | 2496 | 99.74% |
| 4 | 4/13/15 | 51 | 2495 | 99.73% |
| 5 | 4/15/15 | 50.5 | 2492 | 99.62% |
| 6 | 3/15/14 | 51 | 2486 | 99.54% |
| 7 | 3/14/15 | 51 | 2485 | 99.53% |
| 8 | 5/15/10 | 51 | 2499 | 99.47% |
| 9 | 5/11/15 | 51 | 2500 | 99.44% |
| 10 | 6/14/14 | 50 | 2500 | 99.41% |
Little Cup
The best spread is 0/8/11 at level 8.5 — 500 CP. Anything close to it is worth keeping; the table holds the top 10.
| Rank | Attack / Defense / HP | Level | CP | Of the best |
|---|---|---|---|---|
| 1 | 0/8/11 | 8.5 | 500 | 100% |
| 2 | 0/12/6 | 8.5 | 500 | 99.86% |
| 3 | 0/14/4 | 8.5 | 500 | 99.76% |
| 4 | 0/5/15 | 8.5 | 500 | 99.55% |
| 5 | 0/5/14 | 8.5 | 500 | 99.55% |
| 6 | 0/7/12 | 8.5 | 500 | 99.51% |
| 7 | 0/7/11 | 8.5 | 499 | 99.51% |
| 8 | 0/9/10 | 8.5 | 500 | 99.46% |
| 9 | 0/9/9 | 8.5 | 499 | 99.46% |
| 10 | 0/11/7 | 8.5 | 500 | 99.39% |
Ranks come from every one of the 4096 IV combinations, each taken to the highest level its league allows, and sorted by stat product. Numbers refresh whenever the Pokédex does.